However, the number of ways you can help your group has increased considerably. In Dragonflight that doesn't really change. Windwalkers have always lacked an "identity" when it comes to utility, with nearly all of the tools that Windwalkers have that qualify as "utility" falling into all three specs of the Monk class. Its hell for the theorycrafters and guide writers, to have so many options, but its great for the players. Many talents are strong in their own ways, and many builds will pop up as time goes on, with some edging out others looking purely at DPS, but many will be close enough that you'll be able to play in whatever way you want without feeling like you're missing out. The Windwalker tree is very "mix and match" already, and with more points to spend, it will feel less like players have to "specialize". Want them to explode but feel like you have things to do when Touch of Death is on cooldown? Grab some of the other AOE talents like Bonedust Brew. Want to watch the targets around you explode? Its much easier to get Fatal Flying Guillotine. Instead of having to focus on the specific "builds" that have popped up during the Pre-Patch, you have the flexibility to mix and match even more. The Windwalker spec tree also gets a little bit more filled out with more points. Lastly, and most importantly, it makes it even easier to keep at least one point in Escape from Reality, which is something that everyone (including myself) should work hard to learn to use because it has insane potential in nearly all situations. Or, you can spend it on increasing your Expel Harm damage and healing through Strength of Spirit, Profound Rebuttal, or other talents. It also becomes easier to talent into all of the defensive talents like Diffuse Magic, Dampen Harm, Fortifying Brew, and Bounce Back. When looking at the class tree, the extra points allow Windwalkers to take the additional utility talents like Generous Pour, Close to Heart, or Windwalking in whatever combination you feel will help your group the best. The additional talent points that we'll get from leveling up to 70 give Windwalker quite a few additional options and tools to play around with. Level 70 Talent Points for Windwalker Monk Why You Should Play Windwalker Monk in Dragonflight Here are some more reasons why you should play Windwalker, and maybe a few reasons you shouldn't. However, the unique gameplay, high mobility, and exceptional community have kept many playing through the highs and the lows. Windwalker has always been a spec that you play because you love it, with many of us weathering some very difficult storms in the past. Single Target damage has long been a struggle for the spec, but given how strong it is in all other aspects of the game, it seems to be a worthwhile exchange for most. It was one of the top specs in Mythic+ and PvP for nearly all the expansion, and strong force for ST and AOE damage in Castle Nathria, and AOE damage in Sanctum of Domination and Sepulcher of the First Ones. However, Shadowlands was overall a very strong expansion for Windwalker. It has seen many ups and downs, and ups and downs, and ups and downs. Windwalker Monk has long been a spec that has had a fiercely loyal and passionate, albeit small, group of players and community. Why You Should Play Windwalker Monk in Dragonflight (and Why You Shouldn't) This guide is written and maintained by Babylonius former moderator on MMO-Champion current owner and administrator of the PeakofSerenity Monk class discord founder and Windwalker author of the Monk Class site, and those that came before it Guild Master and Midweek Raider in Occasional Excellence on US-Area 52 Windwalker main since early Mists of Pandaria, guide writer/theorycrafter/teacher for almost that whole time. Marksmanship HunterSurvival HunterArcane MageFrost MageFire MageĪssassination RogueOutlaw RogueSubtlety Rogue Why You Should Play a Spec in Dragonflight (and Why You Shouldn't) Series Need help choosing a new Class in Dragonflight? Check out all the released articles in the 'Why You Should Play a Spec' series below:
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